Prologue - The Pens

GOAL: Survive long enough that you are pulled out of there for whatever your next fate holds

Named NPCs:


 * Prison Wagon Decanus: Avitus Galarius
 * Laticlave Tribune In Charge:  Amulius Lucius Reginus
 * MERCURY LIVIANUS - Angusticlave Tribune of the Guards at the Prison Stockade
 * Guard: Gallus Cilnius Sisenna
 * Guard: Cassian Avitus
 * Standing 5' 8" tall, and diminutive with golden-brown skin, this man has a distrustful feel about him.
 * He has soulless dark brown eyes and his short, kinky, dark brown hair is unconventionally styled.
 * He usually wears casual clothes that are slightly too big.

Gauis Fabius Maximus

enemy: Effectively everyone, and no-one - he is Persona Non Grata


 * skipped for food
 * skipped for water
 * 3 prisoners (legionary deserters) have been bribed to beat the shit out of him - "this beating is from Tribune Flavius Strabo - nothing personal mate"

Ratio Paulus

enemy:  MERCURY LIVIANUS

one of the officers of the guards is friends with the tribune he beat half to death - will order Paulus to get awful extra special treatment


 * may bribe other prisoners
 * will make sure guiards single him out
 * may hurt other prisoners around Paulus and make sure they know its because they are near Paulus

Archelaus Xenophon


 * One of the guardsw is an ex-pupil from Archelauses teaching days in rome -  Gallus Cilnius Sisenna
 * youngish kid, well built, never good at studies, but AX helped him convince his father he had enough intelligence and knowledge to not be thrown out of the house, and to be sponsored into Caesar's army - will be happy to see AX, and to, at least, get him a blanket and spare food

Inigo Salazar


 * Cassian Avitus - A duty guard who owes Salazar a favour .... but probably doesnt want to repay
 * Chestnut, shaggy hair slightly reveals a furrowed, menacing face
 * wheezes, asthmatic - tries to hide it so he doesnt get kicked out

Mordred


 * Bryant Masser - one of the slaves used to help flush out the latrine dish and set up tables / do odd-jobs
 * weedy kid, straw-blond hair - could give Mordred away as a runaway slave, unless Mordred deals with him somehow
 * might be a reward? - may have to kill him, or convince him otherwise...thats IF Masser recognizes Morded
 * keeps his eyes downcast a lot, flicks glances around quickly before looking down again

Sextus


 * 2 old drinking companions
 * Leofwig - big hairy musician type (drummer) - loud and brash
 * Cerdic - goofy, thin, buck-teeth - quiet thinker
 * Used to rustle sheep together as kids
 * shared a few as lovers too
 * Havent seen each other since sign-up and basic training, how have things been!? lets partay!!
 * have fermented Pruno over last couple days from the prison food
 * They will even strain it out of the sock into each others mouths
 * someone needs to keep a watch, and they need Sextus to help them sell it...or drink it!!!
 * Pruno (a name derived from its once popular ingredient, prunes). Considering that the jailhouse hooch is fermented fruit juice made from moldy bread, oranges, a ton of sugar; kept warm in showers with convicts

Cerberus


 * no-one fucks with him. at all.
 * One gang tries to recruit him - 3 romans who cant speak his language - could lead to misunderstandings

Consus Terminus


 * ENEMIES: Marcus Januarius and  Varius Vinicus
 * two prisoners in there who who were cheated out of their pay (a bit skimmed off the top for months)

Caratacus the coward


 * ENEMY: Blandus Calvus
 * a survivor from the century that got slaughtered because he ran away and wasnt there to signal the retreat

Medicus Karl Lanzo


 * ENEMY: Avitus Agrippa  -
 * Medical Orderly that used to report to Karl
 * had dozed during a very long shift, next to Lorenzo a couple nights before KL deserted. KL wrote in report "I woke Orderly Agrippa to go get more bandages" - Superior officer knew that meant Agrippa had to be asleep.  since KL deserted, he wasnt there to testify, so Agrippa is on death row

START: You've been thrown on a wagon, one by one. this cart has rumbled on through the night, stopping every so often to on-load a new prisoner. Jostled & yelled at all night

They get picked up in order of basic speed (lets keep it simple)

Barred wagon, pulled by oxen. 4 legionaries, a driver, and a Decanus (Avitus Galarius)

TIMELINE


 * through the night, picked up, roll up and into military encampment.  through checkpoints, passwords exchanged.  Guards walking alongside. up to the stockade gate
 * swearing and yelling as they get the wagon turned around, wagon opened, gates opened, shackles unpinned, thrust into a rough area full of sleeping men EVERYWHERE.
 * couple hundred men packed into 50 yards * 80 yards (4000 square yards) - approximately the size of ants property
 * Stinking latrine trench running out the back - go squat in there and shit

The prison is a stockade - the center is very simply a rectangle with a few barriers set up inside, about waist high, that semi-section various parts of the rectangle. Wooden tower at each corner, and the wall is thick enough to have a walkway on the top (its a hollow wall of 2 sets of split logs

ROUTINE:

Every time period, roll 1D6 each - if you roll a 1, your enemy is there. Each period is a further -1 to your roll

Morning (1d6)


 * mid-morning: horn blasts, everyone to back away from doors, food and water brought in and handed out

Noon (1d6-1)


 * if anyone rolls a one...you have to take a shit - thats where you meet your enemy

Afternoon (1d6-2)


 * bread rolls thrown from the walkways above, better catch! and cheese too
 * more prisoners roll in

Evening (1d6-3)


 * The Prison Tribune shows up, if he hasnt already, to announce executions begin tomorrow for those of you who are on capital offences
 * Roll for phils klepto - does he find that he has dice on him

Night (1d6-4)


 * enemies are afoot! lets see what happens

NEXT MORNING